What if an evil painter rose to fame on the backs of underpaid labor? No, we’re not talking about Thomas Kinkade here; in fact Madarame is the toast of the art world. The Phantom Thieves are on the case, gaining a new member while they’re at it and sending Mona out on his own Mission Impossible mission. But what is the secret of the enigmatic Sayuri painting?
LET US START THE GAME. In the first month of Persona 5, things start out grim: our protagonist is a juvenile delinquent, the gym teacher rules the school with a mix of intimidation, sexual and physical abuse, and a mysterious app is sending us to a nightmarish parallel world. Along the way we discover a dungeon full of butt statues, forge an unexpected alliance, and meet a talking cat.
THIS STORY IS A WORK OF FICTION. We join the Phantom Thieves and set out to steal hearts with our first episode on Persona 5. In this episode we go into our first impressions, mechanics, and talk about how Atlus's latest compares to previous Persona and SMT games.
Does the Schwarzwelt have an end? To discover this, we delve into the infernal dungeon of Horologium, find out which member of the team is taking style cues from David Bowie, and decide whether god, demons or filthy humans deserve to take control of this burned-out husk of a world.
As we delve deeper into the Schwarzwelt, we discover a utopia for teleporter maze fans, meet the hyper-libertarian Captain Jack who is trying to profit off demons, and watch Jimenez and Bugaboo become intimately familiar with one another.
We delve further into the Schwarzwelt in this second part of our series on Shin Megami Tensei: Strange Journey. Along the way, we learn why demons would want a Wal-Mart in hell, do battle with an eldrtich pig tank, and get some Randian knowledge dropped on us by a discarnate parasite.
A portal to hell (or somewhere worse) has opened in Antarctica, and some particularly mouthy demons are streaming forth from it. The Megaten boix are joined by Chris to discuss the first section of Shin Megami Tensei: Strange Journey, exploring the mysterious Schwarzwelt which threatens to consume the world with bombed-out wargrounds and demonic Red Light Districts.
Hey, remember how we spent the past couple of months playing the first Persona game? And we went through its remarkably convoluted plot about parallel dimensions, and evil girl, and more Makis than we knew what to do with? Well, here's the exact same story, told in an even more convoluted way, in manga form! We talk about the modest ways the manga succeeds, the many ways it fails, and what it fails to get about the concept of Personas or adapting video games to other forms.
In our final episode about the first Persona game, we travel through multiple dimensions to save the one true Maki from her doppelgängers. Along the way, we go psycho diving once again, discover embarassing details about Mark's past, and learn how jealousy can turn you into a mustache-twirling villian.
With our friend Ian in tow, we grind through the middle portion of the first Persona. As our heroes enter a parallel world much like their own, they come across a junior eldritch monstrosity, get lost in the mall, and engage in some amateur art criticism.